Clinic Directory
Mar. 4th, 2012 01:03 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
in honor of Haruno Sakura and Shirley
Current roster:
click on hyperlinks for full staff profiles
Administration: Remus Lupin, Nymphadora Tonks
Staff doctors: Anders[R], Ginko, Martha Jones, Raphael[R], John Watson
Part-time: Edward Elric, Tallisibeth Enwandung-Esterhazy (Scout), Neirenn[R]
Volunteers: Orihime Inoue, Kotetsu T. Kaburagi, and many Anatolean NPCs—grab one at will!
Supplies: Tonks, Edward
Sponsors/Benefactors: Arthur Pendragon
[R] = Resident. These characters have their own room on the second floor of the Clinic that they live in more or less full-time. Which also means they're likely to be the first on-call for emergency drop-ins, esp. during the night.
~*~
Full staff profiles:
**Post outlining Clinic layout and crisis procedures** (more concise list in progress)
Anyone seeking employment or wishing to volunteer at the Clinic:
IC • interview with Remus Lupin or Nymphadora Tonks (if they haven't already recruited you). This can be scened or handwaved.
OOC • respond to this post using the form below and I'll edit you in!
click on hyperlinks for full staff profiles
Administration: Remus Lupin, Nymphadora Tonks
Staff doctors: Anders[R], Ginko, Martha Jones, Raphael[R], John Watson
Part-time: Edward Elric, Tallisibeth Enwandung-Esterhazy (Scout), Neirenn[R]
Volunteers: Orihime Inoue, Kotetsu T. Kaburagi, and many Anatolean NPCs—grab one at will!
Supplies: Tonks, Edward
Sponsors/Benefactors: Arthur Pendragon
[R] = Resident. These characters have their own room on the second floor of the Clinic that they live in more or less full-time. Which also means they're likely to be the first on-call for emergency drop-ins, esp. during the night.
Full staff profiles:
**Post outlining Clinic layout and crisis procedures** (more concise list in progress)
no subject
Date: 2012-03-04 06:27 am (UTC)Position: Administration
Resident (y/n): Has an office and a private room at the Clinic, which he no longer (thank goodness) lives in full time, but he's still there a lot; so if you wait around long enough you're sure to run into him.
If healing ability, medical/mystical?: Mystical
Specialties/expertise: As administrator, he does most of the hiring and recruiting, is the one to whom volunteers answer, and generally makes sure everyone is given what they need and is relieved of distractions/obstacles, to do their jobs as well as possible. This includes keeping up with supplies, liaising between different departments, and spearheading all interactions with patients' families/friends; and general overseeing. With Tonks, he helped codify and implement most crisis procedures, and helps with their organization and upkeep. (Esp. the magic warding spells around the Clinic, and emergency portkeys between the Clinic and other crisis centers, e.g. Patrol HQ.)
When the clinic is understaffed, or overbooked, and/or in crisis mode, Lupin will help work the floor, caring for patients. His healing abilities are at the level of battlefield medic, providing stop-gap care: he can bring someone back from the edge of critical, so they can wait long enough for one of the more talented medics to complete their treatment. He does so mainly using a family of Healing Spells, ranging from episkey to anastitheí.
He also tends to serve as therapist and confidant for employees and patients alike.
no subject
Date: 2012-04-27 04:35 am (UTC)Position: Volunteer
Resident (y/n): Y
If healing ability, medical/mystical?: She'll need training, but medical.
Specialties/expertise: She knows various utility spells for things like cleaning, light, water, that kind of thing. She can also teleport herself and others with magic in case of emergencies.
Anything else: Neirenn wants to work at the clinic basically to learn ALL THE THINGS about medicine, since humans in her world are unable to use healing magic (including herself).
no subject
Date: 2012-04-29 04:27 am (UTC)Position: Doctor
Resident (y/n): Y
If healing ability, medical/mystical?: Both, though he primarily relies on the mystical variety.
Specialties/expertise: Flatliners! ... Er, anything emergency-related is his forte, particularly injuries. Can fly. Used to head a hospital. Canon implies he has experience or at least training in psychiatry.
no subject
Date: 2012-03-04 01:06 pm (UTC)Position: Administrative/Bouncer
Resident (y/n): Nope.
If healing ability, medical/mystical?: Mystical.
Specialties/expertise: Tonks was hired by Shirley to make repair works. Her position evolved with time and with staff leaving. She's made rooms bigger. She gets rid of rift-raft. She brews potions. She's sort of a does-whatever-needs-to-be-done person.
She does have training in magical first-aid training using healing spells such as episkey.
no subject
Date: 2012-03-05 10:23 am (UTC)Position: Volunteer
Resident (y/n): n
If healing ability, medical/mystical?: mystical
Specialties/expertise: She can't heal so much as return an injured part of the body to it's state before injury. She can regrow limbs, remove tattoos, basically heal anything physical (including physical effects of spells). She has experience working under stressful conditions (in the middle of battlefor example).
no subject
Date: 2012-03-08 04:10 pm (UTC)Position: Sponsor.
Resident (y/n): N
If healing ability, medical/mystical?: n/a
Specialties/expertise: Investment portfolios, apparently. Details about Arthur's financial handlings here.
Anything else: If there's a board, he'd like to be on it.
no subject
Date: 2012-03-08 08:04 pm (UTC)Position: idk, he just kind of helps out where he can when he has time I guess?
Resident (y/n): Nope, he stays at Outpost 2 with the Search and Rescue.
If healing ability, medical/mystical?: N/A he just knows some basics on biology/anatomy/first aid.
Specialties/expertise: Alchemy. Basically, if he has the materials he can transmute/repair pretty much anything. He knows some bio-alchemy but he knows that is risky as hell and has only healed himself via that method once.
His knowledge in biology and such mostly stems from his research in looking for a way to get Al his body back, but also prior to that he grew up reading alchemy books in general, as well as having heard Winry go on about auto-mail and such so there are bits and pieces of that he has learnt as well. Not that anyone else here has it but yeah.
Anything else:
no subject
Date: 2012-03-10 11:42 pm (UTC)Position: Occasional random helper person c:
Resident (y/n): n
If healing ability, medical/mystical?: n/a
Specialties/expertise: ...n/a
unless getting injured counts.He just does things like manual labor and such.Anything else: He wants to thank the clinic people for taking care of him and preemptively apologize for the many likely future times he will need their help =3= there's probably a thank-you card with ivories given at some point too.
no subject
Date: 2012-03-12 03:06 am (UTC)Position: Staff doctor
Resident (y/n): No.
If healing ability, medical/mystical?: Medical.
Specialties/expertise: Xenobiology, emergency medicine.
Anything else:
no subject
Date: 2012-04-06 07:03 pm (UTC)Position: Doctor!
Resident (y/n): Nope~
If healing ability, medical/mystical?: Medical.
Specialties/expertise: Most likely emergency, though he's generally well-rounded.
Anything else:
no subject
Date: 2012-04-27 04:32 am (UTC)Position: Doctor
Resident (y/n): Nope
If healing ability, medical/mystical?: Both
Specialties/expertise: He has the Mist-given ability to heal magically, but it's tied to his own life-force in a way he hasn't figured out yet. He prefers to save it for emergencies, though healing small things doesn't seem to tire him out much. Most of the time he relies on his more mundane healing abilities--suturing, bandaging, and so on.
no subject
Date: 2012-06-01 09:43 pm (UTC)Position: Doctor
Resident (y/n): No idea
If healing ability, medical/mystical?: Mystical
Specialties/expertise: Uses healing and greater healing to tend wound and illnesses from mild to severe. Serious injuries take a bit out of him, but he recovers rather quickly.
He's run his own clinic before, back home. It was a free clinic for the destitute and desperate. Everyone from refugees to sex workers, beggars to fugitives, came by there for his healing, balms, salves, and potions. As the only healer there he often saw a lot of patients every day.
Anything else: Has a bad habit of lecturing or soap-boxing if the topics of freedom or rights come up. Should he start glowing blue, it's probably a good idea to avoid him.
no subject
Date: 2012-06-01 09:51 pm (UTC)Also, glowing blue might be received favorably by some of the regular patients, who were initially drawn to the clinic thinking it was blessed by Shirley (a ghost who used light to heal, but some considered her a patron saint). This could be interesting. :-)
no subject
Date: 2012-06-01 10:06 pm (UTC)Anders has a plus one, the spirit Justice. Justice isn't just his name, he literally is Justice, and after Anders befriended the spirit and discovered he needed a body, Anders offered his. It's not proven to be the best decision ever. When Anders' eyes turn blue and his skin seems to crack, also showing blue, Justice has taken control. Generally it won't be a threat to patients, unless someone calls Justice a demon. Then Justice may lash out at them.
This tends to happen only if Anders is very angry or in direct danger or both. Justice takes over and then sees everything in black and white, with no shades of grey. He cannot abide anything that he sees as an injustice and will act against it. The best way to deal with Justice is to have someone who Anders respects talking to him, getting him back under control, but should there be no one like that, backing away/down is the safest option, and Anders will regain control in time.
Anders will bring it up in the interview.
no subject
Date: 2012-06-01 10:21 pm (UTC)Well, we all know Lupin will be fairly sympathetic to the Justice situation. ;-)
no subject
Date: 2012-06-01 10:24 pm (UTC)no subject
Date: 2012-06-09 03:53 am (UTC)Position: Part-time paid things-in-general? Usually orderly-ish duties, but she's flexible.
Resident (y/n): N
If healing ability, medical/mystical?: Medical
Specialties/expertise: Fieldwork/emergency care, particularly battlefield injuries. She can also assist with surgeries.
Anything else: Scout can't heal with the Force, but she can use it to help her figure out what's wrong and what to do. She is completely unmoved by the sight of blood, has steady hands, and can resign herself to the boring or gross jobs pretty well.
She's also got a lightsaber and Jedi skills, but that's not going to be advertised.